God of war was great when it came to PS4 in 2018 and, like Kratos himself, he seems to only improve with age. The previous Game of the Year winner is even more astonishing on PC, according to early reviews, where he is expected to land later this week on January 14.
Sony Santa Monica’s pivot from Greek Mythology to Norse Mythology breathed new life into the aging PlayStation franchise, and high-end PC hardware breathes new life in the three-year old PS4 exclusive. He currently has a 93 on Metacritic, where even critics disappointed with the game itself are impressed by the quality of the PC port co-developed by Jetpack Interactive.
GameSpot has implemented a useful side by side comparison it shows just how intensified the shadows and contrasts are on the PC version, even compared to God of War running on PS5. While the game apparently “sings” on high-end PCs, according to Andy Cortez from Kinda Funny Games, reviewers also report that it performs quite well, even with the recommended and minimum required settings. The only big downside is that the game is still not optimized for PC controls, so it can be a jump. if you don’t want to play it with a gamepad.
Here’s a quick summary of what some people are saying:
When comparing the Max PC version to the PS4 Pro code running on the PS5, the differences can range from subtle to striking. The biggest difference comes from a significant improvement in the resolution and quality of shadows, whether in the form of higher resolution shadow maps, more objects casting significant shadows, or a pass. fuller and richer ambient occlusion on more surfaces. Volumetric effects like dust clouds, glowing structures, and magical effects also benefit from higher settings on PC.
Like the previous Sony Horizon Zero Dawn-branded port, this is a game that already looked great on console, and the added muscle of even a modest PC platform can dramatically improve visual quality and performance. frames per second.
With this PC version, Sony has not only brought great gaming to masses of PC gamers; it also gave God of War a second life as a visual feast. The original version looked great in 2018 on PlayStation 4 and 2021 on PlayStation 5. But in 2022 God of War is downright gorgeous on PC.
The game also natively supports the PS5’s DualSense controller, bringing with it some hard-hitting force feedback, however, it would have been nice to take advantage of the new controller technology a bit more. The feel of your ax hovering in the air and returning to your hand is still unmatched.
Sony’s latest Angry Daddy game is proof that the PC is the ultimate unifier of video gaming and a great reminder of how the platform can bring out the best in gaming. I made my way through Midgard at 30 fps on PS4 and 4K on PS5, but I don’t think I can go back to either after 24 hours of cutting monsters at 90+ fps. It’s a pretty darn good port, at least on my high-end PC.
If you already own it on a PS4 or PS5, it’s probably not worth the extra cash to buy it at full price. Maybe on sale. That said, if you haven’t played God of War and don’t own it on PS4 or PS5, it’s definitely worth owning it on PC even if you don’t have the most recent specs or specifications. more efficient.
In addition to uncapped frame rates, the ability to play in 4K and 60FPS, and ultra-wide support, God of War on PC also supports deep learning super-sampling technology ( DLSS) from Nvidia, which is part of the reason it looks so good. The only thing that hasn’t shamelessly been upgraded seems to be Kratos’ beard, which Ars Technica reports the Nvidia DLSS is struggling to move upmarket. A small downside to the problems some recent PS4 ports have had.
Article source https://kotaku.com/god-of-war-is-getting-rave-reviews-on-pc-1848348366