Master modder Praydog has once again shown major development studios how to do it; this time adding full 6DOF VR to Resident Evil 7 (and its DLCs) and Resident Evil Village on PC.
Not only that, but these wonderful mods also go a step further than the official PSVR version of Resident Evil 7 by introducing both full VRIK (it’s a full player avatar rather than just floating hands) and support of the motion controller.
What makes this even more impressive is that these new motion controls also feature additional immersive touches, like the ability to block by holding your hands in front of your face, or being able to physically heal by shooting a vial of medicine through- over your shoulder. and pour its contents directly onto your (virtual) hand.
Praydog’s previous Resident Evil mods have brought first-person VR to both the Resident Evil 2 and the Resident Evil 3 remakes and, having already played both of these games in an apartment, it’s safe to say that VR was my favorite way to experience them. That’s even truer for Resident Evil Village, which you can mindlessly watch in this week’s episode of VR Corner (above).
Playing Resident Evil 7 on PSVR is still one of my favorite gaming experiences of all time, so when Capcom announced that Resident Evil Village would not be supporting PSVR, I (along with the rest of the VR community) was understandably disappointed. With gameplay already in first-person, the lack of VR support felt like an incredibly missed opportunity, to say the least. As you’ll see in the video above, Praydog’s mod makes that dream a reality and arguably provides a better experience than we would have had Village received a dedicated PSVR mode.
For starters, having motion controls means you can aim freely with your hands, rather than being limited to the “shoot where you look” control scheme that’s used in Resident Evil 7 for PSVR. This, along with a full body model to watch, greatly increases immersion and makes some of Village’s more hectic battles feel extremely realistic.
Village also looks absolutely amazing in VR. The highly detailed environments were a joy to explore and some of the distant views of the village and the mountain ranges beyond legitimately took my breath away. One of the most awesome things about playing Resident Evil Village in VR is finally being able to understand the true scale of some of the enemies. Lady Dimitrescu in particular feels a lot more imposing in VR than in an apartment and it turns out I had completely underestimated how towering she was over her girls.
Living this scene in VR is something. Lady 3D more like!
Although easy to set up and run, Praydog’s mods aren’t perfect and there are some visual issues and areas for improvement here and there. Ethan’s body, for example, contorts in a very unnatural but comical way when you’re crouching, and at other times his clothes can slip slightly in front of your vision. None of this detracts from the overall experience, however, and when the immersion for the rest of your time in the game is as high as it is here, any slight wobble is easy to watch past. Oh, and wearing Baby Rose in the Village prologue is unwittingly one of the funniest things I’ve ever seen in VR, and it’s worth downloading the mod just so you can fully enjoy it. baby-balancing, dip act for yourself!
Resident Evil 7 and Resident Evil Village VR mods should be released in a week or two. Just like those for RE2 and 3both of these mods will be free and open source (if people want to contribute or add new features) but Praydog has a Patreon you can join if you want to support his continued efforts to bring flat games into the glorious VR-O-vision.
If you want to know exactly when these mods will go live, I can also strongly recommend you to join the Flatscreen to the VR Modding Community on Discord. There are already an incredible number of flatscreen to VR mods available and this is a great place to ask for help, provide feedback, or just thank the mod makers themselves.
Article source https://www.eurogamer.net/this-mind-blowing-mod-finally-brings-true-vr-to-the-pc-ports-of-resident-evil-7-and-village